Wednesday, May 6, 2015

Instructional Design Concepts, Methodologies, Tools and Applications


Instructional Design Concepts, Methodologies, Tools and Applications
Buku ini diterbitkan Tahun 2011  Oleh  Information Science Reference (an imprint of IGI Global), USA Adalah buku edisi pertama.


 Judul:  Instructional Design Concepts, Methodologies, Tools and Applications
Oleh: Information Resources  Management Association USA
Penerbit:  Information Science Reference (an imprint of IGI Global), USA
Tahun: 2011
Jumlah Halaman:  1986 hal.


Editor:
Mehdi Khosrow-Pour, DBA
Editor-in-Chief
Contemporary Research in Information Science and Technology, Book Series

Lingkup Pembahasan:
Buku ini disusun dalam delapan bagian yang berbeda yang menyediakan luas cakupan topik penting. Bagian-bagian itu  adalah: (1) Fundamental Konsep dan Teori, (2) Peralatan dan Teknologi,  (3) Pengembangan dan Desain Metodologi, (4) Pemanfaatan dan Aplikasi, (5) Implikasi Organisasi dan Sosial, (6) Dampak Manajerial, (7) Isu kritis, dan (8) Emerging Trends.
Bagian 1, Konsep Dasar dan Teori, berfungsi sebagai dasar untuk referensi yang luas Alat dengan mengatasi teori penting untuk memahami desain instruksional ini.  Desain instruksional kontemporer dan Instructional Design Metodologi meletakkan dasar untuk beberapa dasar-dasar yang lebih mendasar dan penting dari lapangan. Bab lain seperti Sejarah Belajar Jarak Jauh Asosiasi Profesional, memberikan rinci, ringkasan namun singkat sejarah perkembangan desain instruksional. Juga dari
dua bab terakhir dalam bagian 1, Menggunakan Game Mengajar Pola Desain dan Grafis Komputer
dan Menggunakan Video Game Meningkatkan Tingkat melek huruf  memberikan pengantar beberapa video aplikasi permainan di bidang desain instruksional.
Bagian 2, Pengembangan dan Metodologi Desain, menyajikan liputan mendalam dari konseptual
desain dan arsitektur desain instruksional, berfokus pada aspek termasuk bahan kursus online
dan pendidikan, ditambah dan realitas arsitektur maya, dan kerangka kerja metodologis untuk
instruksi berbasis Web. Merancang dan menerapkan proses dan strategi yang efektif adalah fokus seperti bab sebagai Perencanaan Teknologi Integrasi dan Pelajaran tentang Merancang Realitas Augmented. Bagian 3, Peralatan dan Teknologi, menyajikan cakupan yang luas dari berbagai alat dan teknologi digunakan dalam pengembangan dan pelaksanaan desain instruksional. Bagian komprehensif termasuk bab seperti iPod dengan Mobile Multimedia Pembelajaran Lingkungan.
Perkembangan perangkat lunak dan perangkat keras (masing-masing) yang rinci dan aplikasi mereka di bidang desain instruksional. Bab tambahan pada MOT + Visual, puisi, SEAMAN, dan coUML menjelaskan beberapa bahasa memodifikasi terbaru dan alat-alat di pembuangan desainer instruksional. Dan mungkin dari catatan yang paling penting untuk pendidik yang lebih tinggi adalah diskusi yang luas atas beberapa bab pada videoconference,dan peran klasik dan teknis dalam pedagogi. Bagian 4, Pemanfaatan dan Aplikasi, menjelaskan bagaimana instruksional desain telah digunakan dan penawaran wawasan tentang pelajaran penting untuk digunakan dan evolusi yang terus menerus. Karena luasnya bagian ini materi pelajaran, bagian 4 berisi jangkauan terluas topik, termasuk bab seperti Aplikasi E-Learning dalam Pengajaran, Belajar dan Penelitian di Universitas Afrika Timur oleh Michael Walimbwa dan Internet Kewarganegaraan oleh Henry H. Emurian dan Malissa Marie Carroll. Bagian ini juga diisi dengan studi kasus internasional dan aplikasi teknologi baru di perguruan tinggi. Juga dari catatan di bagian 4 adalah penyelesaian yang diberikan untuk perkembangan desain kursus untuk pengajaran bahasa asing, beberapa publikasi terbaru dan relevan pada subyek penting.
Bagian 5, Implikasi Organisasi dan Sosial, termasuk bab membahas organisasi dan dampak sosial dari desain instruksional. Secara keseluruhan, bab ini menyajikan penyelidikan rinci dari hubungan yang kompleks antara individu, organisasi dan desain instruksional.  Bagian 5 adalah tentang tantangan budaya pada pendidikan tinggi global yang terus berkembang dan diversifikasi sistem. Behaviorisme dan Perkembangan Instruksional Desain dan Teknologi dan Mengatasi Emosi dalam Sistem E-Learning   adalah contoh dari beberapa psikologis atau dampak perilaku pada pembelajaran instruksional, mengembangkan emosi pengaruh dan respon mental terhadap pembelajaran gaya dan pedagogi. Dan selain dari adaptasi budaya dan psikologis desain instruksional, ada juga tempat menarik di Plagiarisme dan Community College oleh Teri Thomson Maddox. Bagian 6, Dampak Manajerial, menyajikan cakupan fokus desain pembelajaran yang berkaitan dengan perbaikan dan pertimbangan di tempat kerja. Dalam semua, bab dalam bagian ini menawarkan perspektif spesifik tentang bagaimana manajerial perspektif dan perkembangan dalam desain instruksional menginformasikan setiap lainnya untuk menciptakan pengalaman pengguna yang lebih bermakna. Biasanya, meskipun bidang industri dan pendidikan tidak selalu dianggap co-dependent, bagian 6 memberikan penampilan ke dalam desain instruksional dan bagaimana tempat kerja bisnis saling membantu. Contohnya termasuk Penataan Virtual Kerja Ekologi Lokal untuk Collaborative, Multi-Kelembagaan Proyek Pendidikan Tinggi dan Meningkatkan Guru Percaya Diri dalam Belajar Keterampilan Teknologi dan Matematika Pendidikan melalui profesional Pembangunan. Bagian 6 adalah sangat membantu sebagai tambahan studi organisasi dan perilaku dari bagian 5, dengan beragam dan perkembangan baru di bidang manajerial sumber daya manusia dan desain instruksional. Bagian 7, Masalah Kritis, alamat beberapa teori akademis terbaru yang berhubungan dengan desain instruksional. Yang penting, ini mengacu pada pemikiran kritis atau teori kritis seputar topik, daripada penting urusan atau tren baru yang dapat ditemukan di bagian 8. Sebaliknya, bagian membahas beberapa perkembangan beban kognitif terbaru, konstruktivis dan pedagogi teori-teori sosial, serta pendekatan baru dalam pengembangan fakultas, belajar dengan visualisasi, dan implikasi dari anonimitas online. Dalam bab pembaca disajikan dengan analisis isu-isu terkini dan relevan mendalam dalam bidang ini tumbuh dari penelitian. Bab seperti Komoditi, Keteguhan, dan Delight menunjukkan perbaikan industri gaya dan cerdas-bisnis, sementara Etika Interaksi di dalam Pendidikan Jarak Jauh mengarahkan beberapa publikasi ilmiah terbaru tentang moralitas dan undang-undang online dan eksekusi.
Bagian  8, Emerging Trends, menyoroti area untuk penelitian masa depan dalam bidang instruksional desain, sambil menjelajahi jalan baru untuk kemajuan disiplin. Awal bagian ini adalah Isu kontemporer dalam Pengajaran dan Pembelajaran dengan Teknologi merinci beberapa isu terbaru mengganggu sisi IT dari pendidikan online yang lebih tinggi. Menutup buku dua bab menarik dari perkembangan terakhir. Pertama, di Keputusan Aesthetic Patrick Parrish tentang Instruktur dan instruksional Desainer datang studi tentang efek dari gambaran visual dan grafis pada pedagogi dan efektivitas. Kedua dan akhirnya, pervasiveness Desain Menggambar di menutup dengan melihat terakhir pada topik desain instruksional yang baru-baru ini menemukan tren penting dan beberapa tren lain serta saran untuk masa depan penelitian dapat ditemukan dalam bagian ini lengkap set multi-volume.

Daftar Isi:

 Volume I

Section I. Fundamental Concepts and Theories
    Chapter 1.1. Taxonomies for Technology  1
        Richard Caladine, University of Wollongong, Australia
    Chapter 1.2. Preparing Teachers to Teach Online   8
        Gregory C. Sales, Seward Incorporated, USA
    Chapter 1.3. Reflective E-Learning Pedagogy   18
        Leah Herner-Patnode, Ohio State University, Lima, USA
        Hea-Jin Lee, Ohio State University, Lima, USA
        Eun-ok Baek, California State University, San Bernardino, USA
    Chapter 1.4. Higher Education’s New Frontier for the E-University and Virtual Campus   34
        Antonio Cartelli, University of Cassino, Italy
    Chapter 1.5. Learning Activities Model   41
        Richard Caladine, University of Wollongong, Australia
    Chapter 1.6. What Factors Make a Multimedia Learning Environment Engaging: A Case    
    Study   51
        Min Liu, University of Texas at Austin, USA
        Paul Toprac, Southern Methodist University, USA
        Timothy T. Yuen, University of Texas at Austin, USA
    Chapter 1.7. Quality Learning Objective in Instructional Design   71
        Erla M. Morales, University of Salamanca, Spain
        Francisco J. García, University of Salamanca, Spain
        Ángela Barrón, University of Salamanca, Spain
    Chapter 1.8. Instructional Design Methodologies   80
        Irene Chen, University of Houston – Downtown, USA
    Chapter 1.9. Contemporary Instructional Design   95
        Robert S. Owen, Texas A&M University-Texarkana, USA
        Bosede Aworuwa, Texas A&M University-Texarkana, USA
    Chapter 1.10. Instructional Design Methods Integrating Instructional Technology    101
        Paula Jones, Eastern Kentucky University, USA
        Rita Davis, Eastern Kentucky University, USA
    Chapter 1.11. Using Design Patterns to Support E-Learning Design   114
        Sherri S. Frizell, Prairie View A&M University, USA
        Roland Hübscher, Bentley College, USA
    Chapter 1.12. Visual Design of Coherent Technology-Enhanced Learning Systems: A Few
    Lessons Learned from CPM Language    135

        Thierry Nodenot, Université de Pau et des pays de l’Adour, France
        Pierre Laforcade, Université du Maine, France
        Xavier Le Pallec, Université de Lille, France
    Chapter 1.13. History of Distance Learning Professional Associations   162
        Irene Chen, University of Houston Downtown, USA
   
Chapter 1.14. Using Games to Teach Design Patterns and Computer Graphics   173
        Pollyana Notargiacomo Mustaro, Universidade Presbiteriana Mackenzie, Brazil
        Luciano Silva, Universidade Presbiteriana Mackenzie, Brazil
        Ismar Frango Silveira, Universidade Presbiteriana Mackenzie, Brazil
    Chapter 1.15. Using Video Games to Improve Literacy Levels of Males  192
        Stephenie Hewett, The Citadel, USA

Section II. Development and Design Methodologies
    Chapter 2.1. Planning for Technology Integration  207
        Henryk R. Marcinkiewicz, Aramco Services Company, USA
    Chapter 2.2. Bringing Reality into the Classroom   219
        Antonio Santos, Universidad de las Americas Puebla, Mexico
    Chapter 2.3. Model-Facilitated Learning Environments: The Pedagogy of the Design   238
        Glenda Hostetter Shoop, Pennsylvania State University, USA
        Patricia A. Nordstrom, Pennsylvania State University, USA
        Roy B. Clariana, Pennsylvania State University, USA
    Chapter 2.4. Developing Learning Communities: Improving Interactivity of an Online 
    Class   255
        Pawan Jain, Fort Hays State Univerysity, Hays, USA
        Smita Jain, University of Wyoming, Hays, USA
    Chapter 2.5. Developing Prescriptive Taxonomies for Distance Learing Instructional 
    Design   270
        Vincent Elliott Lasnik, Independent Information Architect, USA
    Chapter 2.6. Drawing Circles in the Sand: Integrating Content into Serious Games  288
        Matt Seeney, TPLD Ltd., UK
        Helen Routledge, Freelance Instructional Designer, UK
    Chapter 2.7. A Model for Knowledge and Innovation in Online Education   302
        Jennifer Ann Linder-VanBerschot, University of New Mexico, USA
        Deborah K. LaPointe, Unviersity of New Mexico Health Sciences Center, USA
    Chapter 2.8. A Large-Scale Model for Working with Subject Matter Experts   317
        Judith A. Russo-Converso, CSC, USA   
        Ronald D. Offutt, Northrup-Grumman Information Technology, USA
    Chapter 2.9. Instructional Challenges in Higher Education Online Courses Delivered 
    through a Learning Management System by Subject Matter Experts  330
        George L. Joeckel III, Utah State University, USA
        Tae Jeon, Utah State University, USA
        Joel Gardner, Utah State University, USA
    Chapter 2.10. Functional Relevance and Online Instructional Design   342
        Glenn E. Snelbecker, Temple Universtiy, USA
        Susan M. Miller, Kent State Universtiy, USA
        Robert Z. Zheng, University of Utah, USA
    Chapter 2.11. Self-Regulated Learning: Issues and Challenges for Initial Teacher 
    Training    359
        Manuela Delfino, Institute for Educational Technology - Italian National Research
        Council, Italy Donatella Persico, Institute for Educational Technology - Italian National
        Research Council, Italy
    Chapter 2.12. Individualized Web-Based Instructional Design   375
        Fethi Inan, Texas Tech University, USA
        Michael Grant, University of Memphis, USA
    Chapter 2.13. The Virtue of Paper: Drawing as a Means to Innovation in Instructional 
    Design 389
        Brad Hokanson, University of Minnesota, USA
    Chapter 2.14. LDL for Collaborative Activities  403   
        Christine Ferraris, Université de Savoie, France
        Christian Martel, Pentila Corporation and Université de Savoie, France
        Laurence Vignollet, Université de Savoie, France
    Chapter 2.15. Development of Game-Based Training Systems: Lessons Learned in an Inter-
    Disciplinary Field in the Making  431
        Talib Hussain, BBN Technologies, USA; Wallace Feurzeig, BBN Technologies, USA
        Jan Cannon-Bowers, University of Central Florida, USA
        Susan Coleman, Intellignet Decision Systems, Inc., USA
        Alan Koenig, National Center for Research on Evaluation, Standards and Student Testing
        (CRESST), USA
        John Lee, National Center for Research on Evaluation, Standards and Student Testing
        (CRESST), USA; Ellen Menaker, Intelligent Decision Systems, Inc., USA
        Kerry Moffitt, BBN Technologies, USA; Curtiss Murphy, Alion Science and Technology,
        AMSTO Operation, USA; Kelly Pounds, i.d.e.a.s. Learning, USA; Bruce Roberts, BBN
        Technologies, USA
        Jason Seip, Firewater Games LLC, USA; Vance Souders, Firewater Games LLC, USA
        Richard Wainess, National Center for Research on Evaluation, Standards and Student
        Testing (CRESST), USA
    Chapter 2.16. Bridging Game Development and Instructional Design   464
        James Belanich, U.S. Army Research Institute for the Behavioral Social Sciences, USA
        Karin A. Orvis, Old Dominion University, USA
        Daniel B. Horn, U.S. Army Research Institute for the Behavioral Social Sciences, USA
        Jennifer L. Solberg, U.S. Army Research Institute for the Behavioral Social Sciences, USA
    Chapter 2.17. Lessons Learned about Designing Augmented Realities   480
        Patrick O’Shea, Harvard University, USA
        Rebecca Mitchell, Harvard University, USA
        Catherine Johnston, Harvard University, USA
        Chris Dede, Harvard University, USA

Section III. Tools and Technologies
    Chapter 3.1. Cognitive Architecture and Instructional Design in a Multimedia Context 496
        Renae Low, University of New South Wales, Australia
        Putai Jin, University of New South Wales, Australia
        John Sweller, University of New South Wales, USA
    Chapter 3.2. Simulating Teaching Experience with Role-Play   511
        Scott J. Warren, University of North Texas, USA
        Richard A. Stein, Indiana University-Bloomington, USA
    Chapter 3.3. Impact of Podcasts as Professional Learning: Teacher Created, Student 
    Created, and  Professional Development Podcasts   527
        Kathleen P. King, University of South Florida, USA
    Chapter 3.4. Modelling Spoken Multimodal Instructional Systems   541
        Niels Ole Bernsen, NISLab, University of Southern Denmark, Denmark
        Laila Dybkjær, NISLab, University of Southern Denmark, Denmark
    Chapter 3.5. Applying the ADDIE Model to Online Instruction  566
        Kaye Shelton, Dallas Baptist University, USA
        George Saltsman, Abilene Christian University, USA
    Chapter 3.6. E-Learning with Wikis, Weblogs and Discussion Forums: An Emmpirical 
    Survey about the Past, the Presence and the Future  583
        Reinhard Bernsteiner, University for Health Sciences, Austria
        Herwig Ostermann, University for Health Sciences, Austria
        Roland Staudinger, University for Health Sciences, Austria
    Chapter 3.7. Integrating Blogs in Teacher Education   607
        Yungwei Hao, National Taiwan Normal University, Taiwan
    Chapter 3.8. iPods as Mobile Multimedia Learning Environments: Individual Differences 
    and   Instructional Design   620
        Peter E. Doolittle, Virginia Tech, USA
        Danille L. Lusk, Virgina Tech, USA
        C. Noel Byrd, Virginia Tech, USA
        Gina J. Mariano, Virginia Tech, USA
    Chapter 3.9. Telementoring and Project-Based Learning: An Integrated Model for 21st
        Century Skills   639
        Joyce Yukawa, St. Catherine University, USA

Volume II
    Chapter 3.10. Developing Educational Screencasts: A Practitioner’s Perspective   665
        Damien Raftery, Institute of Technology Carlow, Ireland
    Chapter 3.11. Teaching IT Through Learning Communities in a 3D Immersive World:
    The Evolution of Online Instruction  679
        Richard E. Riedl, Appalachian State University, USA; Regis M. Gilman, Appalachian State 
        University, USA; John H. Tashner, Appalachian State University, USA
        Stephen C. Bronack, Appalachian State University, USA
        Amy Cheney, Appalachian State University, USA
        Robert Sanders, Appalachian State University, USA
        Roma Angel, Appalachian State University, USA
    Chapter 3.12. The MOT+Visual Language for Knowledge-Based Instructional Design   697
        Gilbert Paquette, Télé-université Université du Quebec à Montréal, Canada
        Michel Léonard, Télé-université Université du Quebec à Montréal, Canada
        Karin Lundgren-Cayrol, Télé-université Université du Quebec à Montréal, Canada
    Chapter 3.13. poEML: A Separation of Concerns Proposal to Instructional Design  718
         Manuel Caeiro-Rodríguez, University of Vigo, Spain
    Chapter 3.14. SEAMAN: A Visual Language-Based Tool for E-Learning Processes  742
        Gennaro Costagliola, University of Salerno, Italy
        Filomena Ferrucci, University of Salerno, Italy
        Giuseppe Polese, University of Salerno, Italy
        Giuseppe Scanniello, University of Basilicata, Italy
    Chapter 3.15. coUML: A Visual Language for Modeling Cooperative Environments  758
        Michael Derntl, University of Vienna, Austria
        Renate Motschnig-Pitrik, University of Vienna, Austria
    Chapter 3.16. Modeling Learning Units by Capturing Context with IMS LD  789
        Johannes Strobel, Purdue University, USA
        Gretchen Lowerison, Concordia University, Canada
        Roger Côté, Concordia University, Canada
        Philip C. Abrami, CSLP, Concordia University, Canada
        Edward C. Bethel, Concordia University, Canada

Section IV. Utilization and Application
    Chapter 4.1. Wireless Computer Labs   809
        Lawrence A. Tomei, Robert Morris University, USA
    Chapter 4.2. Personalised Learning: A Case Study in Teaching Clinical Educators 
    Instructional Design Skills   817
        Iain Doherty, University of Auckland, New Zealand
        Adam Blake, University of Auckland, New Zealand
    Chapter 4.3. Creating Supportive Environments for CALL Teacher Autonomy  840
        Renata Chylinski, Monash University, Australia
        Ria Hanewald, La Trobe University, Melbourned, Australia
    Chapter 4.4. Learning Object Based Instruction  861
        Alex Stone, VLN Partners, LLC., USA
    Chapter 4.5. Teaching Technology to Digital Immigrants: Strategies for Success   870
        Danika Rockett, University of Maryland Baltimore County, USA
        Tamara Powell, Kennesaw State University, USA
        Amy Massey Vessel, Louisiana Tech University, USA
        Kimberly Kimbell-Lopez, Louisiana Tech University, USA
        Carrice Cummins, Louisiana Tech University, USA
        Janis Hill, Louisiana Tech University, USA
        Richard Hutchinson, Kennesaw State University, USA
        David Cargil, Louisiana Tech University, USA
   Chapter 4.6. Internet Citizenship: Course Desing and Delivery Using ICT   880
        Henry H. Emurian, University of Maryland – Baltimore County, USA
        Malissa Marie Carroll, University of Maryland – Baltimore County, USA
    Chapter 4.7. The Real World Buffalo: Reality TV Comes to a Charter School  888
        Marion Barnett, Buffalo State College, USA
        Kim Truesdell, Buffalo State College, USA
        Melaine Kenyon, Buffalo State College, USA
        Dennis Mike, Buffalo State College, USA
    Chapter 4.8. Research on the Effects of Media and Pedagogy in Distance Education  904
        Lou Yiping, Louisiana State University, USA
    Chapter 4.9. Application of E-Learning in Teaching: Learning and Research in East
    African Universities  914
        Michael Walimbwa, Makerere University, Uganda
    Chapter 4.10. Asynchronous Online Foreign Language Courses   928
        Leticia L. McGrath, Georgia Southern University, USA
        Mark Johnson, University System of Georgia, USA
    Chapter 4.11. The Application of Sound and Auditory Responses in E-Learning   936
        Terry T. Kidd, University of Texas School of Public Health, USA
    Chapter 4.12. The Influence of Visual and Temporal Dynamics on Split Attention: Evidences
    from Eye Tracking   944
        Florian Schmidt-Weigand, University of Kassel, Germany
    Chapter 4.13. Leveraging Libraries to Support Academic Technology   963
        Heather Jagman, DePaul University, USA
        Melissa Koenig, DePaul University, USA
                        Courtney Greene, DePaul University, USA
    Chapter 4.14. Student Decision Making in Technology Application  972
        Ali Ahmed, University of Wisconsin - La Crosse, USA
        Abdulaziz Elfessi, University of Wisconsin - La Crosse, USA
    Chapter 4.15. Transforming a Pediatrics Lecture Series to Online Instruction  984
        Tiffany A. Koszalka, Syracuse University, USA
        Bradley Olson, SUNY Upstate Medical University, USA
    Chapter 4.16. A Collaborative Approach for Online Dementia Care Training  998
        Colla J. MacDonald, University of Ottawa, Canada
        Emma J. Stodel, Learning 4 Excellence, Canada
        Lynn Casimiro, University of Ottawa, Canada
        Lynda Weaver, SCO Health Service, Canada
    Chapter 4.17. Gaming and Simulation: Training, and the Military  1006
        Sheila Seitz, Windwalker Corporation, USA
        Courtney Uram, James Madison University, USA
    Chapter 4.18. Leveraging the Affordances of an Electronic Game to Meet Instructional
    Goals  1023
        Yuxin Ma, University of Louisiana at Lafayette, USA
        Douglas Williams, University of Louisiana at Lafayette, USA
        Charles Richard, University of Louisiana at Lafayette, USA
        Louise Prejean, University of Louisiana at Lafayette, USA
    Chapter 4.19. A Video Game, a Chinese Otaku, and Her Deep Learning of a Language  1039
        Kim Feldmesser, University of Brighton, UK
    Chapter 4.20. Narrative Development and Instructional Design  1069
        Douglas Williams, University of Louisiana at Lafayette, USA
        Yuxin Ma, University of Louisiana at Lafayette, USA
        Charles Richard, University of Louisiana at Lafayette, USA
        Louise Prejean, University of Louisiana at Lafayette, USA
    Chapter 4.21. Teacher Gamers vs. Teacher Non-Gamers  1085
        Christopher L. James, Russellville City Schools, USA
        Vivan H. Wright, University of Alabama, USA
    Chapter 4.22. Dance Dance Education and Rites of Passage  1104
        Brock Dubbels, Center for Cognitive Studies, Literacy Education, University of
        Minnesota, Department of Curriculum & Instruction, USA

Section V. Organizational and Social Implications
    Chapter 5.1. Culturally Negotiating the Meanings of Technology Use 1133
        Deepak Prem Subramony, Utah State University, USA
    Chapter 5.2. Cross-Cultural Learning Objects (XCLOs)  1159
        Andrea L. Edmundson, eWorld Learning, Inc., USA
    Chapter 5.3. Technology Integration Practices within a Socioeconomic Context: Implications
    for Educational Disparities and Teacher Preparation  1169
        Holim Song, Texas Southern University, USA
        Emiel Owens, Texas Southern University, USA
        Terry T. Kidd, University of Texas School of Public Health, USA
    Chapter 5.4. Assistive Technology for Individuals with Disabilities  1183
        Yukiko Inoue, University of Guam, Guam
    Chapter 5.5. Cognitive-Adaptive Instructional Systems for Special Needs Learners  1191
        Bruce J. Diamond, William Paterson University, USA
        Gregory M. Shreve, Kent State Universtiy, USA

    Chapter 5.6. Animated Computer Education Games for Students with ADHD: Evaluating
    Their Development and Effectivenes as Instructional Tools  1211
        Kim B. Dielmann, University of Central Arkansas, USA
        Julie Meaux, University of Central Arkansas, USA
    Chapter 5.7. Barriers to and Strategies for Faculty Integration of IT  1228
        Thomas M. Brinthaupt, Middle Tennessee State University, USA
        Maria A. Clayton, Middle Tennessee State University, USA
        Barbara J. Draude, Middle Tennessee State University, USA
    Chapter 5.8. Social Psychology and Instructional Technology  1237
        Robert A. Bartsch, University of Houston - Clear Lake, USA
    Chapter 5.9. Addressing Emotions within E-Learning Systems  1245
        Valentino Zurloni, CESCOM, University of Milan - Bicocca, Italy
        Fabrizia Mantovani, CESCOM, University of Milan - Bicocca, Italy, & ATN-P LAB,
        Istituto Auxologico Italiano, Italy
        Marcello Mortillaro, CESCOM, University of Milan - Bicocca, Italy, & CISA -
        University of Geneva, Switzerland
        Antonietta Vescovo, CESCOM, University of Milan - Bicocca, Italy
        Luigi Anolli, CESCOM, University of Milan - Bicocca, Italy
    Chapter 5.10. Behaviorism and Developments in Instructional Design and Technology  1259
        Irene Chen, University of Houston Downtown, USA
    Chapter 5.11. Harnessing the Emotional Potential of Video Games  1282
        Patrick Felicia, University College Cork, Ireland
        Ian Pitt, University College Cork, Ireland
    Chapter 5.12. Students’ Attitudes toward Process and Product Oriented Online 
    Collaborative Learning   1300
        Xinchun Wang, California State University, Fresno, USA

Volume III
    Chapter 5.13. Plagiarism and the Community College  1320
        Teri Thomson Maddox, Jackson State Community College, USA

Section VI. Managerial Impact
    Chapter 6.1. Prevention is Better than Cure: Addressing Cheating and Plagiarism Based on 
    the IT  Student Perspective   1341
        Martin Dick, RMIT University, Australia
        Judithe Sheard, Monash University, Australia
        Maurie Hasen, Monash University, Australia
    Chapter 6.2. Higher Educational Project: A Case Study  1364
        Shalin Hai-Jew, Kansas State University, USA
    Chapter 6.3. Motivation and Multimedia Learning   1393
        Renae Low, University of New South Wales, Australia
        Putai Jin, University of New South Wales, Australia
    Chapter 6.4. Making E-Training Cost Effective through Quality Assurance  1413
        Lichia Yiu, Centre for Socio-Eco-Nomic Development (CSEND), Switzerland
        Raymond Saner, Centre for Socio-Eco-Nomic Development (CSEND), Switzerland
    Chapter 6.5. Using the Interpersonal Action-Learning Cycle to Invite Thinking, Attentive
    Comprehension  1423
        Bob Zimmer, The Open University, UK
    Chapter 6.6. Synergy: Service Learning in Undergraduate Instructional Technology 
    Courses   1446
        Jacqueline M. Mumford, Walsh University, USA
        Elizabeth Juelich-Velotta, Walsh University, USA
    Chapter 6.7. Knowledge Transfer in G2G Endeavors  1465
        Luiz Antonio Joia, Rio de Janeiro State University, Brazil
    Chapter 6.8. Policy Issues Regarding the Instructional and Educational Use of
    Videoconferencing  1472
        Joseph Bowman, University at Albany/SUNY, USA
        Felix Fernandez, ICF International, USA
        Sharon Miller Vice, University at Albany/SUNY, USA
    Chapter 6.9. Improving Teachers’ Self-Confidence in Learning Technology Skills and Math
    Education through Professional Development  1487
        Taralynn Hartsell, The University of Southern Mississippi, USA
        Sherry S. Herron, The University of Southern Mississippi, USA
        Houbin Fang, The University of Southern Mississippi, USA
        Avinash Rathod, The University of Southern Mississippi, USA

Section VII. Critical Issues
    Chapter 7.1. Theories and Principles for E-Learning Practices with Instructional 
    Design  1504
        Maria Ranieri, University of Florence, Italy
    Chapter 7.2. Humanistic Theories that Guide Online Course Design  1514
        MarySue Cicciarelli, Duquesne University, USA
    Chapter 7.3. Commodity, Firmness, and Delight: Four Modes of Instructional Design
    Practice  1520
        Brad Hokanson, University of Minnesota, USA
        Charles Miller, University of Minnesota, USA
        Simon Hooper, Penn State University, USA
    Chapter 7.4. Performance Case Modeling  1537
        Ian Douglas, Florida State University, USA
    Chapter 7.5. Can Cognitive Style Predict How Individuals Use Web-Based Learning
    Environments?  1553
        Martin Graff, University of Glamorgan, UK
    Chapter 7.6. Multimedia, Cognitive Load, and Pedagogy  1564
        Peter E. Doolittle, Virginia Polytechnic Institute & State University, USA
        Andrea L. McNeill, Virginia Polytechnic Institute & State University, USA
        Krista P. Terry, Radford University, USA
        Stephanie B. Scheer, University of Virginia, USA
    Chapter 7.7. Instructional Game Design Using Cognitive Load Theory  1586
        Wenhao David Huang, University of Illinois, USA
        Tristan Johnson, Florida State University, USA
    Chapter 7.8. Faculty Development in Instructional Technology in the Context of Learning
    Styles and Institutional Barriers  1607
        Robson Marinho, Andrews University, USA
    Chapter 7.9. On the Role of Learning Theories in Furthering Software Engineering 
    Education 1645
        Emily Oh Navarro, University of California, Irvine, USA
        André van der Hoek, University of California, Irvine, USA
    Chapter 7.10. Theoretical and Instructional Aspects of Learning with Visualizations 1667
        Katharina Scheiter, University of Tuebingen, Germany
        Eric Wiebe, North Carolina State University, USA
        Jana Holsanova, Lund University, Sweden
    Chapter 7.11. Teaching Social Skills: Integrating an Online Learning System into Traditional
    Curriculum   1689
        Graham Bodie, Purdue University, USA
        Margaret Fitch-Hauser, Auburn University, USA
        William Powers, Texas Christian University, USA
    Chapter 7.12. Conversation Design in the Electronic Discussion Age  1714
        Gregory MacKinnon, Acadia University, Canada
    Chapter 7.13. E-Social Constructivism and Collaborative E-Learning   1730
        Janet Salmons, Vision2Lead, Inc., USA & Capella University, USA
    Chapter 7.14. Ethics in Interactions in Distance Education 1744
        Paul Kawachi, Open Education Network, Japan
    Chapter 7.15. Implications of Anonymity in Cyber Education  1755
        Bobbe Baggio, Advantage Learning Technologies, USA
        Yoany Beldarrain, Florida Virtual School, USA
    Chapter 7.16. An Ontological Approach to Online Instructional Design  1771
        Robert Z. Zheng, University of Utah, USA
        Laura B. Dahl, University of Utah, USA
    Chapter 7.17. Lost In Translation: Improving the Transition Between Design and 
     Production ofInstructional Software  1793
        Eddy Boot, TNO Human Factors, The Netherlands
        Jon Nelson, Utah State University, USA
        Daniela De Faveri, Università della Svizzera Italiana, Switzerland
    Chapter 7.18. Pask and Ma Join Forces in an Elementary Mathematics Methods 
    Course   1806
        Jean Morrow, Emporia State University, USA
        Janet Holland, Emporia State University, USA
    Chapter 7.19. Assessing 3D Virtual World Learning Environments with the CIMPLe System:
    A Multidisciplinary Evaluation Rubric1    1817
        Sean D. Williams, Clemson University, USA
        Deborah M. Switzer, Clemson University, USA

Section VIII. Emerging Trends
    Chapter 8.1. Contemporary Issues in Teaching and Learning with Technology   1840
        Jerry P. Galloway, Texas Wesleyan University, USA & University of Texas at
        Arlington, USA
    Chapter 8.2. New Directions in the Research of Technology-Enhanced Education 1847
        Robert N. Ronau, University of Louisville, USA
        Christopher R. Rakes, University of Louisville, USA
        Margaret L. Niess, Oregon State University, USA
        Lauren Wagener, University of Tennessee, USA
        David Pugalee, University of North Carolina, USA
        Christine Browning, Western Michigan University, USA
        Shannon O. Driskell, University of Dayton, USA
        Susann M. Mathews, Wright State University, USA
    Chapter 8.3. Emerging Edtech: Expert Perspectives and Design Principles   1880
        Ching-Huei Chen, Center for Educational Technologies®, Wheeling Jesuit
        University, USA
        Manetta Calinger, Center for Educational Technologies®, Wheeling Jesuit
        University, USA
        Bruce C. Howard, Center for Educational Technologies®, Wheeling Jesuit
        University, USA
        Anna Oskorus, TiER 1 Performance Solutions, USA
    Chapter 8.4. Rapid E-Learning in the University  1892
        Ivy Tan, University of Saskatchewan, Canada
        Ravi Chandran, National University of Singapore, Singapore
    Chapter 8.5. The Innovative Production Machines and Systems Network of Excellence   1899
        D. T. Pham, Cardiff University, UK; E. E. Eldukhuri, Cardiff University, UK
        A. Soroka, Cardiff University, UK; V. Zlatanov, Cardiff University, UK
        M.S. Packiananther, Cardiff University, UK; R. Setchi, Cardiff University, UK
        P.T.N. Pham, Cardiff University, UK; A. Thomas, Cardiff University, UK
        Y. Dadam, Cardiff University, UK
    Chapter 8.6. Aesthetic Decisions of Instructors and Instructional Designers   1904
        Patrick Parrish, University Corporation for Atmospheric Research, USA
    Chapter 8.7. The Pervasiveness of Design Drawing in ID  1921
        S. Todd Stubbs, Brigham Young University, USA
        Andrew S. Gibbons, Brigham Young University, USA


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